- Introduction to Cognitive Science
A team-taught course highlighting development of the field and the broad range of topics covered in the major. Example topics include addiction,
analogy, animal cognition, artificial life, brain damage, cognitive development, distributed cognition, human-computer interaction, language,
neuroimaging, neural networks, reasoning, robots, and real-world applications.
- Minds and Brains
"How damaged and normal brains influence the way humans solve problems, remember or forget, pay attention to things; how they affect our emotions;
and the way we use language in daily life". From the big questions to the small building blocks of our mind and consciousness.
- T.A - Minds and Brains Instructional Apprentices (IA199)
Dr. Mary Boyle gave me the opportunity to become a teaching assistant for the COGS11 Minds and Brains class. This involved weekly section with 35 students.
Writing quizzes and exams. Additionally, I gave a guest lecture
on
Brain-Computer Interfacing for ~120 undergraduate students.
The associated powerpoint presentation for the lecture can be
downloaded as pdf.
- Neurobiology of Cognition
Introduction to the organization and functions of the nervous system. Topics include molecular, cellular, developmental, systems, and behavioral
neurobiology. Specifically, structure and function of neurons, peripheral and central nervous systems, sensory, motor, and control systems, learning
and memory mechanisms.
- Cognitive Engineering
This is a project-based course focused on the process of cognitive design. Students work in teams to design and evaluate a prototype application
or redesign an existing system. The purpose of projects is to provide exposure to all phases of cognitive design: understanding users and their tasks,
exploring representational and technological opportunities, brainstorming design ideas, building scenarios of use, prototyping, and obtaining user feedback.
The goal of the course is to help you develop a richer appreciation of user-centered system development by creating opportunities for you to practice the
skills required for effective design.
- Systems Neuroscience
This course is a rigorous introduction to the neurophysiological and neuroanatomical basis of human and animal cognition, covering cellular neurophysiology
and circuit modeling, development, visual, somatosensory, auditory, motor, and limbic systems; neuroimaging and language.
- Cognitive Neuroscience
This course studies brain systems implicated in attention, language, object recognition, and memory. Neurobiological evidence for functional subsystems
within these processes and the way specialized systems develop are considered using findings from animal studies, human development, and behavioral and brain
imaging.
- Human Computer Interaction
The course provides an introduction to the field of human-computer interaction (HCI). Rather than attempt to cover the whole field, we focus (1) on specific
areas that have been particularly significant in its evolution or promise to be influential in the future and (2) on the process of design. The goal is to
introduce you to the challenge and joy of designing effective user-centered systems and provide you with an initial foundation for becoming creative
competent designers.
- Enterprise-Class Web Applications
This course is designed to familiarize you with current industry practices and professional tools used to design, develop and maintain n-Tiered, Enterprise-class,
World Wide Web applications. This is a
very demanding, lab-oriented, survey-course. The primary emphasis will be placed upon practical skills development,
not abstract theory. You will be expected to read a significant amount of technical material and write a great deal of code and associated documentation.
Course project "Web(e)lerts" utilizes the following:
J2EE on
Apache Geronimo,
Web 2.0 AJAX interfacing,
Struts,
Quartz Enterprise Scheduling,
Rome and
Aquaduct with the Prevlayer implementation.
- Spanish Conversation
- Basic conversation in the Spanish language.